X and Nemesis by quite a significant margin. Standing at 9 feet and 6 inches tall, she’s an imposing foe in more ways than one, taller even than the likes of Mr. We’ll start, of course, with Lady Alcina Dimitrescu, who seems to be the star of the show based on everything that we’ve seen so far. Of course, there’s plenty that Capcom haven’t confirmed yet, and a lot of it will likely be kept secret so that players can experience things themselves, but details on plenty of the enemies we will be facing in the game have been revealed- and here, we’re going to talk about that. Resident Evil Village is promising to conjure up a multitude of enemies, of sizes and shapes and styles that the series has never seen before, and based on everything that we’ve seen so far, it’s doing so in very exciting ways (and, according to the developers, in ways that will be consistent with the series’ overarching lore). From the mundane like zombies and giant spiders to the imposingly terrifying like Tyrants and parasite-infected brainwashed people to the “what the hell is that” like Code Veronica’s Nosferatu and Resident Evil 6’s t-rex Derek Simmons, Resident Evil has thrown all manner of enemies at players throughout the last two and a half decades.Ģ017’s Resident Evil 7 was a clean slate for the series in more ways than one, and a byproduct of that was a keen lack of enemy variety, but it seems that’s an issue that’s being quashed beyond a doubt in its direct sequel. And sure enough, RE has used that to its advantage. With that, Capcom’s survival horror series has cast a very wide net over the years- after all, with reasoning as general as that, you can describe pretty much anything your imagination can drum up as a “bioweapon”. Right from the get go, Resident Evil has been a series about bioweapons- about horrifying monstrosities that exist only because of science experiments and mutations gone wrong.
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